Elite Dangerous: Horizons is out and it's blown my mind! Every time they update the game it just gets better, but this is the start of season 2 content, which includes landing on planets without atmospheres - atmospheric planets will be coming later.
The transition between space and landing onto the planet is near seamless. The interface showing the strength of the gravitational pull and the classic aeroplane heads-up-display pops in very naturally and shows you all the relevant information.
I've only done a couple of landings so far, as I haven't had much time to play it yet. The couple of landings I've done have been fairly rubbish, pretty much just going nose first into the planet, severally damaging my ship in the process. But I have survived and been able to have a run around in the SRV (it's a buggy...), which looks very much like the buggy from the beginning of Aliens.
In the write up and Q-and-As that have been happening over the last couple of days the devs have stated that this next season of updates will focus a lot more on gameplay and content, as opposed to this last year where each update was mostly bringing in more ships and more mechanics. So I'm really looking forward to this and I have little doubt that the "depth" that players are craving will continue to be alleviated, but at an accelerated rate.
No doubt I'll be writing more about Elite in the not too distant future. Oh, and even if players didn't buy the update for Horizons, the updates are making every aspect of the game better, so it's worth coming back if you haven't played for a while!
No comments:
Post a Comment