Friday, 8 February 2013

Thoughts of Wastelands

Over the past month I've put a lot of thought into moving Wastelands forward, which has stalled for various reasons. I've discussed ideas with friends and thought radically about new mechanics and future elements to go into the game, but it's occurred to me that this is sort of moving away from my original brief for the game, which is that it should be a simple, exploration, survival racing game, which is easy to learn and perfectly playable while slightly drunk. To this end I've thought that I should really get back to the basics and refine that before getting too excited.

My plans for moving forward are to refine the decks and keep the mechanics simple. I'll move all the engines and vehicle upgrades into the scrap deck and re-write the encounter cards to keep each of them interesting, even as individual encounters.

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