Tuesday, 13 November 2012

Wastelands v2

I had a brain wave the other week and have completely over-hauled the game mechanics for Wastelands: project rage, which these days I'm just calling Wastelands.

Last wednesday I got a chance to play test the new rule mechanics with my usual play testers and it was a success, but we weren't able to finish the game! We played enough for me to know how I want to push forward and I hope to have a proper play test soon, maybe tomorrow day or evening...

I'm really excited about Wastelands at the moment, I really feel like it can be a work out. I joined Deviant Art just over a week ago, but I just don't know how to approach potential artists without sounding like a weirdo! I'd love to get in touch with some old friends, but I'm apprehensive as to how they would react as I haven't spoken to some of them for years... maybe 5 or more years?! How crazy is that!

How I really want to progress is to get friends together who have the talents or the desire to develope their talents in such a way that we can push the game forward and have fun on the way. The core game is down, or at least very close to being down.

My job list for Wastelands is now:
- playtest, playtest, PLAYTEST!
- finish writing new rules with new mechanics (I'm very close to doing this)
- find art or artist and then get some preliminary black and white sketches to start fitting onto the cards.
- look at ways of producing better quality cards.
- Website...?

So yes, I've still no idea how I'm going to tackle this, along with my Open Uni work (which I enjoy), learning Swedish (which I do out of interest and I enjoy) and my job (which I loath with every fibre of my being).

Here's to progress!

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