I've recently written a set of rules for a card based game, which I'm currently calling Ganglands, and last night my girlfriend and I played the very first game of it, using some make-shift cards I put together just for testing the mechanics. I'm really pleased to say that it worked surprisingly well! There are a couple of areas the game need improvement and I hope to put more detailed news of it on here in the future, but for now I have to work on it further and don't want to give away too much.
Needless to say it is based aroudn gangs, where each player starts with a few gangers and they have to explore the wasteland, in which the game is based, for scrap or locations or other gang members to hire.
My inspiration has come from Necromunda (classic GW tabletop game) and Rage (my latest gaming love affair), but I hope to incorporate a bit of Mad Max post apocalyptic-ness. And there maybe a flavour of Fall Out (one of my Girlfriend's favourite xbox games ever!) in there too.
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